High School Camps
Project Discovery is a week long, intensive learning camp for high school students (grades 9-12 in fall 2019). New for 2019, we will be offering the residential camp option, as well as a day camp option. Campers choose from different engineering disciplines and work closely with KU faculty and graduate students as they complete a hands-on project. Held on KU’s Lawrence campus, students will get an up-close view of KU and the School of Engineering classrooms and labs.
|June 16/17 - 21||June 23/24 - 28||July 7/8 - 12||July 14/15 - 19|
• Architectural & Civil Engineering
• Aerospace Engineering
• Aerospace Engineering
Residential - Sunday-Friday - Includes meals and housing
- $750.00 (Kansas residents)
- $995.00 (out-of-state US residents)
Day Camp - Monday-Friday 9am-5pm
- $395 - lunch is provided in the dining hall
Aerospace Engineering - July 7 - 12, July 14 - 19
The week starts with an introduction to aerospace engineering and its applications. Then we continue with the subject of how airplanes fly. The forces and moments acting on an airplane in flight namely, lift, drag, weight, thrust, pitching moment, rolling moment, and yawing moment are explained and demonstrated. The control surfaces of aircraft such as, aileron, elevator, rudder, as well as flaps and trim tabs will also be covered. The basics of helicopter flight will follow the purpose of the main and tail rotors, as well as the collective and cyclic pitch controls are explained. These subjects are clarified by the use of in-class video tapes, model airplane demonstrations, wind tunnel testing, etc. Then, the aerospace engines will be covered. In this part, the principle of operation of aircraft piston engines, jet engines, and rocket engines will be covered. Engine models, video tapes, engine animations, and engine simulators are used to support the lectures. Finally the supersonic flight, shock waves and sonic boom are covered. The morning lectures are supplemented by afternoon’s laboratory sessions of wind tunnel testing, water tunnel testing, running the jet engine simulator, flying the aircraft simulator, and finally a visit to our flight test facilities at Lawrence Airport and observing operational drones, airplanes, etc.
Architectural & Civil Engineering - June 16 – 21, June 23 - 28
Civil and Architectural Engineering have their roots in the oldest works of humankind and cover a wide variety of engineering challenges, ranging from buildings and bridges to highways, dams, purifying water for humans and the environment, energy and traffic management, and doing it all in a sustainable manner. In this course we will explore these topics and more as we plan projects, build structures, visit operating engineering structures, and learn how engineers design engineering works that function well for the modern world.
Bioengineering - June 16 – 21, June 23 - 28
The Bioengineering course track is experiment based camp, and one where students will perform hands-on experiments. While completing these experiments students will be introduced to medical device design, bio materials and tissue engineering, and biomechanical engineering. No prior knowledge in these topics is required.
Chemical & Petroleum Engineering - June 16 – 21, June 23 - 28
The Chemical and Petroleum Engineering (C&PE) course track is an experiment based camp, and one where students will perform hands-on experiments. While completing these experiments students will be introduced to the fundamentals of chemical and petroleum engineering including reaction engineering, catalysis, thermodynamics, polymer science, and reservoir engineering. No prior knowledge in these topics is required.
Computer Science – Game Development - June 23 – 28, July 7 - 12
The purpose of this course is to introduce the student to the field of Computer Science. Students will work with each other and the instructor to develop and understand the essential concepts of Computer Science through group work and project based learning. The student will learn algorithm development, basic computer organization, syntax and semantics of a high-level programming language, including testing and debugging. The students will use the concepts of structure in data and programs, top-down design, subroutines, and library programs to develop a working computer game program.
Create:Make - June 16 - 21
Students will experience engineering through hands on projects relating to Arduino, CAD modeling, machining, and 3D printing. This fun interactive five day camp will challenge, inspire, and invigorate young minds while exposing them to multiple engineering disciplines.
Electrical and Computer Engineering - Building Analog and Digital Circuits- July 7 - 12, July 14 - 19
The Electrical and Computer Engineering (ECE) summer camp is a week-long, project based, camp where the students will learn the important fundamentals of ECE and how to construct both analog and digital practical electronic circuits. Examples of circuits under consideration will include digital circuits that comprise the building blocks or computers, automation systems, and robotics. Students will also practice in the lab the design and building of audio equalizers and amplifiers and body thermometers. Students will be learning fundamentals of radio communication systems that enable WiFi, smart phones, and TV broadcasting. In addition, students will also be exposed to ECE Computer-Aided-Design (CAD) and programming tools used in industry. This course will help the students get a wider view on different aspects and applications within ECE, and will enable them determine if ECE match their interests. Finally, no prior electrical and computer engineering knowledge is required for participants.
Mechanical Engineering – Robotics - July 7 - 12, July 14 - 19
The purpose of this course is to introduce the student to the field of mechanical engineering through an exploration of its core areas including mechanics, kinematics, thermodynamics, material science, structural analysis, and electronics. By using principles and methods of design and analysis, students will be engaged through group work and project based learning in both research and teaching laboratories. For example, each afternoon the students will work in small groups using active learning to develop an understanding of: 1) concepts in computer programing, 2) the use of sensors and logic used in controls, 3) the design and development of small scale robots, and 4) strategies used to compete in daily design competitions. The student will be encouraged to think creatively throughout.
Still have questions? Visit our Frequently Asked Questions page.
Both Middle School Camps are FULL.
Sign-up for the wait list to be notified if any spaces become available.
For students entering grades 7-9 in fall 2019.
Camps will take place in Eaton Hall on KU's Lawrence Campus.
Imagination to Creation
Computer Modeling & 3D Printing
June 24 – 25, 9am-5pm
This fun, hands-on two-day camp will teach junior high students about engineering design problems and how computer simulations can be used to solve such problems. Students will explore how geometric objects are modeled using computer-aided design software. In addition, they will learn how meshes are then used to digitally represent such objects. Students will also be exposed to computer simulations involving finite element analysis on the meshes. Such simulations are used by industry experts to determine an optimal design for the engineered object. Finally, we will cover 3D printing. Students will learn the basics of 3D printing and will take home a 3D printed object.
3D Design and Manufacture of Medical Devices
July 11 – 12, 9am-5pm
This two-day “crash course” will expose participants to 3D scanning, manipulation, visualization and 3D printing concepts and tools, along with their application to interact with the human body. We will demonstrate how 3D printing allows rapid prototyping, show basic adaptive equipment, and demonstrate the golf brace. We will highlight how 3D printed springs work, as well as explain the concepts of potential and kinetic energy using the springs. We will demonstrate and use motion-tracking software and will visualize a ball and stick model of the hand in real-time. We will also demonstrate the basics behind a block and pully system, such as force distribution and how fulcrums work. We will also describe the impact of 3D printing and practical medical applications. Participants will participate in 3D scanning everyday objects such as anatomy (i.e., hands) and will generate virtual and physical models through 3D printing. Participants will experience the complete workflow from image to geometric model to mesh to 3D printed model while gaining an understanding of computer-aided design for prosthetic design and rapid prototyping. Scans of everyday objects will be created. The scans will include anatomical ones (e.g., hands) and a 3D printed scanned object (via an overnight process).
* Campers should bring a sack lunch, water bottle, and snacks with them to camp each day.
Questions? Contact email@example.com.